﻿/* Copyright (C) Itseez3D, Inc. - All Rights Reserved
* You may not use this file except in compliance with an authorized license
* Unauthorized copying of this file, via any medium is strictly prohibited
* Proprietary and confidential
* UNLESS REQUIRED BY APPLICABLE LAW OR AGREED BY ITSEEZ3D, INC. IN WRITING, SOFTWARE DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED
* See the License for the specific language governing permissions and limitations under the License.
* Written by Itseez3D, Inc. <support@avatarsdk.com>, June 2019
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

namespace ItSeez3D.AvatarSdkSamples.Core
{
	public class SliderText : MonoBehaviour
	{
		public Slider slider;
		public Text text;

		private void Start()
		{
			if (slider != null && text != null)
			{
				slider.onValueChanged.AddListener(value => 
				{
					text.text = string.Format("{0:0.##}", value);
				});
			}
		}
	}
}
