﻿/* Copyright (C) Itseez3D, Inc. - All Rights Reserved
* You may not use this file except in compliance with an authorized license
* Unauthorized copying of this file, via any medium is strictly prohibited
* Proprietary and confidential
* UNLESS REQUIRED BY APPLICABLE LAW OR AGREED BY ITSEEZ3D, INC. IN WRITING, SOFTWARE DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED
* See the License for the specific language governing permissions and limitations under the License.
* Written by Itseez3D, Inc. <support@avatarsdk.com>, April 2017
*/

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace ItSeez3D.AvatarSdk.Core
{
	/// <summary>
	/// Utilities for encoding to base64
	/// </summary>
	public static class Base64
	{
		public static string Encode(byte[] bytes, bool urlSafe = false)
		{
			string encodedText = Convert.ToBase64String(bytes);
			if (urlSafe)
				encodedText = encodedText.Replace('+', '-').Replace('/', '_');
			return encodedText;
		}
	}
}
